Final Check-In

Luke Siegert
1 min readApr 29, 2021

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My final idea was an apple tree that would drop apples from it after a certain kind of interaction. I incorporated a game object (which are the apples) so I couldn’t provide an embedded sketch but the link will take you to the functional code in my P5. I still need to pin the apples in a set location so I somehow need to turn the objects into a nested for loop that still use its rotate function so they sway back and forth. Also, when I added the apples to my sketch of the tree they appeared upside down so I still need to figure that out. Lastly, I need to incorporate some sort of random function which I think I will do with the location of the apples as they are regenerated upon the interaction.

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